Here is a Java Scipt to make a game object move in unity:
To make this work you need to attack a character controller to the game object you want to controll
var speed = 3.0;
var rotateSpeed = 3.0;
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
// Rotate around y - axis
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
// Move forward / backward
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);
}
@script RequireComponent(CharacterController)
Check out this dude he can tech you to make a cool videogame
llscreen="true" width="980" height="765">
No comments:
Post a Comment