Monday, September 13, 2010

video #3

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this is the code he uses


var speed = 3.0;
var rotateSpeed = 3.0;

function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);

// Rotate around y - axis
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);

// Move forward / backward
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);

}



@script RequireComponent(CharacterController)

1 comment:

  1. hey dude what happened with the other videos and you might want to change your background color i cant see the poll and other blog stuff in the background

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